0 Replies Latest reply on Apr 28, 2014 4:52 AM by b.noest

    Sprite crashes if two ST Link debugger are plugged into the computer

    b.noest

      Sorry,

       

      this is the third post here because of issues in Code Sourcery ARM EABI Windows Host Platform.

       

      Now I really ment this environment is very unstable if STM32F0xx or STMF1xx hardware together with ST-Link debuggers are used.

       

       

      Now I found a new, verry annoying crash:

       

      If you have an STM32 F0 Discovery board connected via USB on a computer as Target hardware together with an ST Link programmer, which is not connected to any target, just plugged in into an USB hub, all(!) attempts to try to debug some basic test software using default lib 1.30 (Jan.2014) results in a crash of the Sprite GDB Server.

       

      Here is the Windows crash error message..

       

      Problemereignisname:    APPCRASH

        Anwendungsname:    arm-none-eabi-sprite.exe

        Anwendungsversion:    0.0.0.0

        Anwendungszeitstempel:    53100d99

        Fehlermodulname:    StackHash_0a9e

        Fehlermodulversion:    0.0.0.0

        Fehlermodulzeitstempel:    00000000

        Ausnahmecode:    c0000005

        Ausnahmeoffset:    00000000

        Betriebsystemversion:    6.1.7601.2.1.0.256.48

        Gebietsschema-ID:    1031

        Zusatzinformation 1:    0a9e

        Zusatzinformation 2:    0a9e372d3b4ad19135b953a78882e789

        Zusatzinformation 3:    0a9e

        Zusatzinformation 4:    0a9e372d3b4ad19135b953a78882e789

       

       

      I need to unplug the second, unused STLink to get it working again.

       

      Regards

      Bernhard