I like to add some properties on symbols which are inside a reusable block.
For example I created a logical reusable block and added the property "variant info" to a symbol inside this block.
After that I verfified the block and placed them inside the host DxD-Schematic.
Then I can push into that RB (on the top it shows "Schematic is a Reuse Block) and select the symbol with the variant info property.
But I can't add an instance value to the "variant info" property by pressign right mouse button -> add instance value -> input value -> return.
Is it possible to add properties to symbols in reuse blocks in general and if, what is the correct procedure / way to do it?
Thanks for your help in advance and best regards,
By definition reuse blocks are frozen and so cannot be edited, the banner should say it is read-only. You therefore cannot modify properties in the reuse block unless you dissolve the reuse block breaking the link with the library.