0 Replies Latest reply on Mar 21, 2016 9:49 AM by josef

    Flotherm 9.3 - rotating sub-assemblies

    josef

      Hi,

       

      I'm trying to rotate a sub-assembly containing several cuboids, a monitor point and a volume region. After rotation, it seems that the absolute coordinates of the objects inside the assembly got interchanged and I have no clue how to get them in the right order again.

       

      I think it's easier to understand if I illustrate my problem:

       

      Here is my assembly before rotation (showing the "location" dialog of a cuboid inside the assembly):

      http://imgur.com/YCinvBR

       

      After rotation:

      http://imgur.com/xzRgyYk

       

      Please notice that e.g. the X-coordinates of the size property are still the same after rotation (although I've re-opened the dialog box).

      Is this intended or is it a bug? Is there a way to rotate sub-assemblies without messing their absolute coordinates?

       

      Any help will be appreciated.