DxD: Execute Tools>Update Other Objects without raising the dialog

Discussion created by Patrick.Cashman on Dec 2, 2011
Latest reply on Apr 17, 2013 by Patrick.Cashman

I would like to programatically run the Tools>Update Other Objects command with the Annotations switch on and Range set to project.


Does anyone know how to do this?


Using app.CommandsManager.ExecuteMenuCommand("ToolsUpdateOtherObjects") does it with the dialog raised, but I'd like to do the same thing without the user having to push the OK button in the dialog.


Thanks in advance,